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Devlog
Lab Banana
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Devlog
Final week
October 13, 2023
by
ellipsis9
This devlog will not be as cleanly divided as the rest. This week the team was focused on polishing the game and adding a lot of small features rather than big steps in each direction. There was, howe...
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Week 5 development
October 10, 2023
by
ellipsis9
This devlog will largely focus on the testing, testing results, and what the team will do with the results. PRE - TESTING: The morning before the testing was quite rough. Since the level designer had...
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Week 4
October 06, 2023
by
ellipsis9
PROGRAMMING: This week's focus in programming was the UI and the swinging bar. The work on UI is not yet finished, however the swing bar is already implemented. To implement the swing bar, we first wo...
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Week 3 development
September 26, 2023
by
ellipsis9
PROGRAMMING The main concern this week was getting a very (VERY) rough vertical slice for the next week's tutorial, hence, we tried our best to implement the full game loop. To achieve a complete game...
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Week 2 development
September 19, 2023
by
ellipsis9
GAME DESIGN The main concern for the game was the crafting system. It was not well defined and was missing something. After the first paper prototype it became obvious that it was missing clarity on w...
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Week 1 development
September 05, 2023
by
ellipsis9
Firstly, we should talk about our initial idea. Our initial idea was to make a game that would provide the player with the feeling of the environment around them changing not through physical changes,...
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